Watch this video: Movers_Mesh
as a completion for a previous efforts to create the swarm intelligence system, i developed an interactive mesh, that it change its shape according with the changeable location of points moving randomly.
This time, i decided to represent in a new way, for this one, the previous tree branch-like movers, and the coming one; the meatballs, all will be presented here in a new way, using videos.
Daniel Shiffman’s nature of Code works
Steve Baer from Mckneel and his help finding the tools
Jake Hebbert’s Tutorials