Scripting: Movers_ Interactive Mesh

Watch this video: Movers_Mesh

as a completion for a previous efforts to create the swarm intelligence system, i developed an interactive mesh, that it change its shape according with the changeable location of points moving randomly.

interactive polylines

This time, i decided to represent in a new way, for this one, the previous tree branch-like movers, and the coming one; the meatballs, all will be presented here in a new way, using videos.


Acknowledgment /References

Daniel Shiffman’s nature of Code works

Steve Baer from Mckneel and his help finding the tools

Jake Hebbert’s Tutorials


Leave a Reply

Fill in your details below or click an icon to log in: Logo

You are commenting using your account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s